There's No Such Thing as Nonlinear Narrative
TheGameReviews writes: "Most games which have been touted as nonlinear experiences can easily be classified as linear. While being one of the most infamous sandbox games in gaming history, Grand Theft Auto IV is still very much a linear game in that there are certain missions, or "tentpoles" as Abernathy christened them, that add up towards completion of the game. It doesn't particularly matter what you've done between said tentpoles, as those specific tentpoles are the ones that progress the main narrative. Each and every person who picks up, plays and completes GTA IV will begin in the exact same place, and end in the exact same place. It's the minutiae that change, not the major events. Again, this falls into a grey area that isn't really linear or nonlinear." [Spoony Bard #1]
The Beatles: Rock Band Makes Worldwide Debut Tomorrow
First-of-its-kind Music Video Game Capturing The Beatles’ Extraordinary Music, Career and Legacy Available 9/9/09 in North America, Europe, Australia, New Zealand and Other Territories
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