Kamis, 05 Februari 2009

AmBX To Support PlayStation 3

AmBX To Support PlayStation 3

AmBX allows developers to add hardware-supported special effects to games, and the company recently announced a free SDK with test tools and examples to help them get started.


In games, brains work differently when playing vs. a human
At its simplest, winning most games comes down to one thing: outsmarting your opponent. One of the appeals of networked games, however, is that doing so is generally considered to be much more challenging when your opponent is a human instead of a machine. Even the best algorithms can fall into predictable patterns, and few of them are able to recognize any habits that human players fall into. A new, open access study describes how the brain activity of subjects changed based on whether they thought they were playing a human or not, and that this difference is influenced by the sex of the subject.

The paper itself has a provocative title, starting with the question, "Are women better mindreaders?" The answer, I'd argue, isn't actually contained in the text, which appears to suffer a bit from some overinterpretation of the data and a discussion that casually accepts some gender clichés. Nevertheless, the basic data appear to be solid, even if their interpretation isn't.

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